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Get Off Our Land!


Written on November 13, 2008 – 8:33 am | by mygoddamnit2123

A three way Warhammer scenario by Richard Irvine
In this scenario, two armies face eachother over a vast battlefield. However, between the armies lie a vast contingent of barbaric peasants who are not prepared to see their land become a battlefield.warhammer power level
Scenery
A hill is set up on each side of the battlefield. In the centre of the battlefield a small vialliage with some walls and hedges should be set up. Other terrain may be set up in any mutually agreeable manner.warhammer powerleveling

Armies
The peasants may select an army of any suitable race. A general can be included as usual, to represent a local noble, and he may bring along a retinue of one war machine, one wizard of any level and one elite unit. No large monsters are allowed.warhammer power leverling

The other armies may be selected as usual from the Warhammer Army lists, except that they may only include one war machine and may not include any large monsters.warhammer gold

Macic items with a points value of more than 50 cannot be included.

Deployment
The armies other than the peasants deploy no closer than 32″ to eachother and no closer than 12″ to the side edges. The villagers deploy in the centre of the table, but no closer than 14″ to either of the of the armies.war gold

Turns
Players should play for four turns. No more, no less.

Who goes first
The peasant defenders go first, followed by the other armies. Roll a D6 to decide which of these goes first.

Special rules

Hand to hand combat it only worked out in the turn of a player who is involved in the combat.

The peasants cannot be shot at with cannons, bolt throwers, by the other army. They are not considered a real enemy, just a minor annoyance. Missile troops can shoot as normal.war powerlevel

Victory
The peasants can only win if there has been no more than one hand to hand combat between the other two sides. If more than one hand to hand combat takes place between the other two armies, then the army that has lost the least troops wins.warhammer
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